We’ll be creating a carousel with the help of the 3d Engine we built in a previous post.
The idea is we’ll create a ring by plotting points in 3d space, then we’ll rotate it so it’s almost perpendicular to the viewer.
Because it’s not 100% flat, it will look like it’s wobbling up and down, giving your carousel a little more flavor.
The idea is we’ll create a ring by plotting points in 3d space, then we’ll rotate it so it’s almost perpendicular to the viewer.
Because it’s not 100% flat, it will look like it’s wobbling up and down, giving your carousel a little more flavor.
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